Few projects, full attention
We take on six to eight projects a year so the people you meet are the people who do the work.
Designers, developers and motion artists working in one room on a handful of projects at a time.
We take on six to eight projects a year so the people you meet are the people who do the work.
Every idea is prototyped in the browser early, so nothing gets lost between a mockup and the real thing.
Motion and 3D only ship if they run well on an ordinary laptop. We test on the hardware your visitors actually use.
Orbit started as two people building websites for friends' record labels. Today we work with founders, cultural institutions and product teams who care how things feel, not just how they look.
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